Casework for Makerspaces, Fab Labs and Hackerspaces
Photography by Tom Holdsworth
The Maker Movement
Libraries have latched onto this [maker] trend as a way to really engage the community. In education, we see the focus on collaboration, on inventing, on innovation, on working together, and that all of these factors have become more highly valued as educational outcomes for students. The makerspace has really provided a good setting to develop those skills.
Maker-based learning experiences are creating opportunities to build confidence, foster creativity and spark interest in science, technology, engineering, math, the arts and learning as a whole.
The Maker Movement comes with the opportunity to catalyze startups and entrepreneurship, research and innovate new technologies and manufacturing processes, foster small businesses and job growth, and prepare students for emerging economies and diverse workplaces.
Whether large or small, basic or innovative, makerspaces should be unlike any other space in a school. They can be loud, messy and even a little chaotic at times, but what’s important is students have a flexible space for hands-on learning that supports everything they are making. Especially mistakes.
Making means a shift in the education culture to encourage and support hands-on and minds-on learning and problem framing, allowing students to develop their innovative, experimental, and exploratory projects in diverse facilities
We view the “maker culture” as one which encourages innovation, promotes collaboration, and supports STEM educational initiatives.
Custom Modular Casework & Design Services for Makerspaces
Makerspace Must-Haves
Mobility & Flexibility
Makerspace Lockable Storage
Makerspace Casework with Power & Plumbing
Whiteboards, Writable Surfaces for Brainstorming
Let's explore our creative and custom storage solutions for your Makerspace, Fab Lab or Innovation Lab.
Physical spaces across the country and around the world where people gather to create, collaborate, learn and share their ideas, tools, knowledge and resources. These spaces open up opportunities for all to benefit from learning critical STEAM (science, technology, engineering, art and math) skills relating to electronics, 3-D printing and modeling, coding, circuitry, robotics, soldering, woodworking, fabricating, programming and more.